The Burnt City, Punchdrunk

Based on the myths of the Trojan War, The Burnt City was an immersive performance that took place across two giant warehouse buildings - one representing Troy and the other Greece. 

Role - 3D Draftsperson

 

The set consisted of approximately 150 rooms, each with their own detailed narrative to uncover. As 3D draftsperson I sat between the design team and the carpentry team to turn conceptual designs in to structurally sound, and buildable drawings.